Mech Retriever Dev Blog
I’ve implemented the ability for the player to punch another mech… technically. It’s inglorious at the moment and you won’t necessarily know you did it. I plan to flesh it out a lot more fully, so that punching another mech feels like an awesome process. For now, though, the next step to putting the core functionality in place is not frills, but the ability to attack with any weapon you may have, not just your fist.
May you build the ultimate giant robot.