Smarter Ai… Well, less dumb, anyway

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Mech Retriever Dev Blog

I’ve been fixing problems with the AI’s movement–namely, the tendency to stop moving when it shouldn’t, and the tendency to just sort of wander off the screen. With that in place, I was also able to start tackling the process of attacking! I’ve started implementing the UIEntities that will be necessary, and found that it’s getting easier and easier to implement each new UI element thanks to improvements to my UI test code. So… Huzzah!

May you build the ultimate giant robot.

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