Refactoring–Working on Multiple Features at Once


Mech Retriever Dev Blog

I continue to spend time on the screen tests, converting them to the new format so that I can support AI in the game.  As it happens, the screens I’ve had to tweak the most, the BuyScreen and the BuildScreen, are also the screens that benefit the most from the refactor–I can already see how I’m incidentally solving problems regarding using AI in the Buy Screen, without even actually writing any code to support AI there yet.

It’s interesting how, when I’m refactoring, it doesn’t look like I’m directly advancing any game features–but then I look back on it when it was done and I was actually advancing multiple features at once.

May you build the ultimate giant robot.

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